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Dragalia Lost v1.0.1 APK – from Google Play Store


An action RPG forged by humans and dragons
Dragalia Lost is a swipe-controlled action RPG about the bonds shared between humans and dragons. Conquer your enemies using an array of powerful attacks and special skills and even by transforming into a dragon yourself!”

■ A tale of heroes, legends, and allies, together
Over 60 voiced characters are ready and waiting to aid your quest!”

■ Music by DAOKO
Dragalia Lost features music by the Japanese artist DAOKO.
Her captivating musical score enhances the upbeat gaming experience!”

* This application is free to download and offers some optional in-app purchases.
* Internet connectivity required to play. Data charges may apply.
* We permit our third-party partners to collect data from this app for analytical and marketing purposes. For more information about our ads, please see the “How we use your information” section of the Nintendo Privacy Policy.
* May include advertising for Nintendo.
* You must be at least 13 years old to play this game.

Download from Google Play Store | Download APK

Dragalia Lost by Nintendo is available for Android

Back in August Nintendo announced that Dragalia Lost would launch on Android on September 27th. Well, today is the day, and Nintendo has indeed delivered. So if you have been hankering for a new gacha RPG with pleasant chibi graphics, and some of the best music found on Android, then you’re going to want to check this out. Not everything is perfect, but there is still enough to like here to give it a shot.

Once you download the initial 89MB file you will be greeted by a few EULAs, and then you can start to download a 1.57GB game file. When the second download finishes, you’ll be able to choose from three graphics options, along with a few voice and music settings. Once you play through a short section of the game, you’ll be greeted by another download so that you can install the next level. This will annoyingly repeat with each level unless you go back to the main menu, select Help, and then select Batch Download, which is another 852MB file. Even when you do that you’ll still come across a few download screens here and there. So yeah, this is a large game. Be prepared to spend a good bit of time installing it in many separate pieces. At this point and time it’s taking up 2.57GB on my GS8+.

The gameplay offers your basic action RPG gacha setup. You get to run around small maze-like stages with gated off sections that require you to kill monsters to unlock the gate, and eventually, you make it to the bigger bad guy at the end of the stage that you must defeat. Once you crush the main baddie, you’ll get to move on to the next level where you do the exact same thing. Story elements are sprinkled in between these stages, which definitely fleshes out the reason you are battling all of these monsters, but I can’t help but feel it all falls a little flat. I’ve basically played similar games hundreds of times at this point, down to the exact same menu design and everything. Grinding your way up a never-ending tower of bad guys is nothing new.

The controls are easy enough to pick up on the first playthrough. You drag your thumb on the screen for movement, and attacks are performed by tapping on the screen or selecting from a few special abilities. Since the entire game is displayed in a portrait view, this means you’ll be playing mainly with one hand, which works well with the default controls. Really, I have nothing to complain about here, though controller support would have been nice to see.

Now, one thing that really stands out to me is the fact that neither the navigation bar nor the notification bar disappears when playing. Both are always visible, which breaks immersion. There is also no way to fit the game to 18:9 screens. For me, there is no excuse for either of these issues at this point. Android’s immersive mode has been around for way too long for devs to still ignore it. This just screams laziness. I feel like I’m playing an Android game from 2014 with how horribly Dragalia Lost fits my screen. Of course, I am a stickler for visual oddities like this, so your mileage may vary depending on how much any of this bothers you.

It’s clear Dragalia Lost is a free-to-play title, so that means you can expect in-app purchases that range up to $79.99 per item. These IAPs are used mainly for a secondary currency that is, of course, difficult to earn through gameplay. There is also a stamina system, though you can make it for a good while before it totally runs out. Still, multiple currencies and a stamina system don’t make for an enjoyable experience, since they only serve to frustrate players into spending their money.

To me, Nintendo’s Dragalia Lost is kind of an odd release. The music and art design are great and show a lot of polish, and then you see that no immersive mode exists and that both the navigation and notification bars never go away. I don’t understand how so much work could be put into some areas, while others are completely ignored. At least the gameplay is somewhat enjoyable, and it should keep players interested for a bit, but it can get repetitive, especially if you’ve played similar gacha games before. At a certain point, you have to wonder if the “gameplay” is inconsequential to the actual design and purpose of the game. I’m still going to play this for a bit to see if things improve, but I can see myself getting bored with it very quickly, which isn’t something I generally expect out of my Nintendo games.

Facebook Dating APK


Facebook Dating is now a reality. Four months after announcing that it would add dating features, the social network said today that it has begun testing its new dating product in Colombia. At first glance, Facebook Dating closely resembles competitor Hinge. Both depart from the swiping model popularized by Tinder in favor of asking users to answer question prompts and start conversations based on something in a person’s profile. What sets Facebook Dating apart is its integration with Groups and Events, drawing on other aspects of Facebook to expand the dating pool and encourage users to meet in public.

“Dating has been a behavior that we’ve seen on Facebook for a really long time,” product manager Nathan Sharp said in an interview with The Verge. “We want to make it easier and more comfortable for people to engage in. We just thought that now was the right time.”

Facebook Dating lives entirely within Facebook’s mobile app. It won’t be available on desktop for now, and to find it, you’ll have to tap into the hamburger menu (☰). It’s available to users 18 and older, is free to use, and doesn’t include any ads or premium features for now. You won’t be part of Facebook Dating unless you opt in to use it. If you do, you’ll be asked to create a separate dating profile that includes a much more limited amount of personal information about you.

Only your first name and age are carried over from your Facebook profile, giving you some measure of privacy. When you create your dating profile, you’re asked to write a short introduction to your profile that describes who you are and what you’re seeking.

Your dating profile includes a mix of photos and answers to Facebook’s question prompts, such as “what does your perfect day look like?” You can include up to nine photos and answers on iOS, and 12 on Android. The photos can come from your camera roll, Facebook uploads, or Instagram photos that you’ve cross-posted to Facebook. As an effort to thwart catfishing attempts, you will also have to input your location, which Facebook will verify through your phone’s GPS.

You can browse for matches within 100 kilometers. (Colombia uses the metric system!) Unlike some other apps, you won’t be able to change your virtual location to browse for matches elsewhere. Instead, if you’re visiting a new place, you’ll have to verify your location again within Facebook Dating.

Once you start browsing, Facebook will exclude your existing friends from your pool of matches. Instead, you’ll only see friends of friends or people to whom you don’t have any connection at all. If you’ve blocked someone on Facebook, they will also be excluded from the dating pool. But if you’ve unfriended an ex, that person could still show up in Facebook’s match suggestions.

When searching for matches, the company takes into account signals like your location, shared page likes, similarities between your Facebook profiles, and mutual friends. When browsing, you’ll see a selection of people you can “express interest” in by tapping a photo or an answer to a question prompt. Like Hinge, you can then add a note and send it to the person you’re interested in. The recipient can then either send a message back or ignore it.

Unlike apps like Tinder, which require you to match before chatting, you can send a message to anyone. If they respond, a new chat thread will open in a separate part of the Dating feature. Your messages are limited to text and emoji; there are no photos or videos in Facebook Dating messages. To accomplish this, Dating uses its own messaging interface, not Facebook Messenger.

Facebook says its goal is to promote actual conversations between people. Sharp said the company is focused on promoting meaningful relationships over hookups, but he acknowledged that hookups are as likely to happen on Facebook Dating as on any other dating app. You can express interest in up to 100 profiles per day, but you can send an unlimited number of messages to people you’ve already matched with.

You can expand your dating pool by using Facebook Groups and Events. If you’re part of a Group where you expect to find good matches — a popular campus group for sharing memes, for example — you can opt in to showing your Dating profile to members of that group. The same goes for Facebook Events, where the feature is enabled for both upcoming and past events. (If you had a missed connection at Coachella 2014, now’s your chance to have that storybook romance.)

Facebook isn’t the first app to experiment with dating based around events. Coffee Meets Bagel, for example, recently paired up with Sofar Sounds to host live concerts where its users can meet in public. Tinder also announced Places this summer, letting users browse potential matches based on where they mutually go.

Facebook is used by 2.2 billion people, and it seems likely that some segment of the user base would welcome a chance to date on the platform. The question is whether it becomes popular with the young, photogenic audience that features in all of Facebook’s promotional product photography, or the larger, older Facebook audience that might never have tried online dating at all.

Ripped-off Hinge features aside, Facebook’s approach is conservative to the point of being tentative. (Having withstood several revolts over privacy, some of them quite recent, Facebook’s caution is warranted.) As it currently exists, Dating is walled off from nearly everything else inside Facebook and hidden behind a hamburger menu, to boot. It’s so isolated it’s not entirely clear why Facebook built it into the flagship app to begin with.

At the same time, this is only a test. Facebook often experiments with new features and apps for a year or longer as it searches for a winning formula. If Dating takes off in Colombia, it could be promoted to a more prominent place within the app, or even to an app of its own. “Our goal is to make Facebook the single best place to start a relationship,” Sharp said. It could get there eventually — but it will need to evolve along the way.

POCO Launcher v2.6.0.5 beta : APK for Android | Google Play


POCO Launcher is a full-featured customizable launcher for Android phones. It’s beautifully designed, super fast and secure. And super lightweight as well!

Key features

Clean Home screen – POCO puts all apps in the App drawer, so your Home screen looks neat and clean.

Convenient search – App recommendations, icon color categories, and lots of other customizable features allow you to find what you need much faster.

Manage apps – Group apps by category automatically or create custom groups to always keep important things just a tap away.

Customize icons – Use third party icon packs to give your Home screen a truly unique look.

Privacy protection – Keep your apps private by hiding their icons.

Fast and smooth – POCO Launcher is born for breakneck speeds. Forget about slow system animations!

POCO Launcher Download APKGoogle Play Download (Beta Limited)

Xiaomi sub-brand Poco earlier this month launched its first smartphone, the Poco F1 in India and other markets. Instead of running an untouched version of MIUI, the Poco F1 runs MIUI for Poco, a customised variant of the software on top of Android 8.1 Oreo. The custom Poco Launcher has now been released on Google Play, albeit in beta, by Xiaomi. Key features of this launcher include a clean home screen, an app drawer, privacy features, and icon customisation. File size of the Poco launcher on Play Store is expected to vary from device to device. It works on Android smartphones not running MIUI.

The Play Store release was promised at the Poco F1 launch to happen on August 29, the day of the smartphone’s first flash sale. The Poco Launcher on Google Play is however listed as an unreleased app and the early access is full. Interested users can sideload the APK directly from APKMirror, as spotted by Fonearena. Version listed is and file size is around 15.5MB. Apart from the Poco Launcher, MIUI for Poco comes with certain stock Android features including Quick Settings tiles and different icons.

As per the listing on Google Play, the Poco Launcher is a “full-featured customisable launcher for Android phones”. It comes with a clean and minimal home screen, an extensive search feature with app recommendations and icon colour categories, the ability to group apps based on category, to allow usage of third party icon packs for customisation, the ability to keep apps private, and faster animations. All in all, it appears to be a stripped-down version of MIUI that borrows elements from Google’s stock version of Android Oreo.

Ahead of the Google Play listing, the Poco Launcher APK beta v0.1.5 was shared online in a MIUI forum post, and was accessible for MIUI-based smartphones.

To recall, the Poco F1 was launched in India at a starting price of Rs. 20,999 for the variant with 6GB of RAM and 64GB onboard storage. The smartphone comes in Rosso Red, Graphite Black, and Steel Blue colour options, and packs in specifications including a Qualcomm Snapdragon 845 SoC, dual rear camera setup, and a display notch.

Poco earlier this week announced the release of the Poco F1’s kernel source code in an attempt to encourage the development of custom ROMs for the smartphone.

Xiaomi Poco F1 looks great value for the price, but is there a catch? We discussed this on Orbital, our weekly technology podcast, which you can subscribe to via Apple Podcasts or RSSdownload the episode, or just hit the play button below.

Dark Mode To WhatsApp APK


WhatsApp is one of those internet messaging apps which consistently keeps on working on improvements to provide enhanced messaging experience. Now, we have heard that the company’s next approach is going with the addition of a Dark Mode. Generally, the dark mode should be an essential feature by default in all applications. YouTube also rolled out dark mode in its app which makes things more enticing for users. Let’s see some more details on the upcoming feature.

WhatsApp Is Working On A Dark Mode In Its App

Following the path of YouTube, Twitter, Reddit and more, WhatsApp seems to be working on a new dark mode view in its application. According to the information provided by @WABetaInfo on Twitter, there are hints available for a potential dark mode feature in the upcoming WhatsApp updates. A user has also created a ‘concept theme in the same thread.

There are several advantages of using a Dark theme in apps. For one, it’s easy on the battery life. OLED displays needs more power to push colors other than black, so we might see an improvement there. Additionally, it’s a perfect setting for night time. The glare of the bright screen poses discomfort in dark environments. As a plus, dark mode just looks way better than the standard view as it provides a stealthier look.

Tubemate v3 3.1.9 : APK for Android


You might also have heard about this app somewhere or may have read about it. As the name suggests, it helps you to download the videos from YouTube. It can also download and extract MP3 from the videos.

A while ago when downloading videos from YouTube was not against their terms and condition, there were several apps available on the Google Play Store to do that. But the new ToS doesn’t allow it. So you will have to rely on the apps that are not available in the Google Play Store, and luckily TubeMate is one of the best apps for downloading YouTube Videos.

Download Tubemate


FINAL FANTASY XIV Companion v1.0.2 APK – from Google Play Store


The official FINAL FANTASY XIV Companion app helps you keep in touch with your friends and prepare for adventure, anytime, anywhere! Access your in-game friend list, chat with fellow adventurers, make and share plans using the event list, manage your items, and browse the market board!

Please note that an active service account and subscription for FINAL FANTASY XIV are required to use this app.
Please also note that some features such as chat can still be accessed for the first 30 days after your subscription for the main game has expired. You will lose access to all features after this period.

Download from Google Play Store | Download APK

PlayerUnknown’s Battlegrounds – PUBG update v1.0 be released Xbox One


PUBG Battlegrounds update 1.0 is about to be released on Xbox One.

As part of update 1.0, PUBG will leave the Xbox Preview program and be recognised as a full release.

Battlegrounds developer Bluehole will also introduce new features to the game, including a new map, a new game mode and a brand new currency.

Here’s everything you need to know about PUBG update 1.0 on Xbox One, including the release date, launch time, server maintenance and patch notes.

When will PUBG update 1.0 be released?

PUBG update 1.0 will go live following an epic period of Xbox One server maintenance.

The Battlegrounds servers were taken offline at 9am UK time on September 3, and will return at 1am BST on September 4. That’s a whopping 16 hours of downtime.

Fortunately, Xbox One players will still be able to get their PUBG fix is by downloading and logging into the public test servers.

“To take part in the test, all you have to do is own a copy of PUBG for Xbox One and search for ‘PUBG Test Server’ on the Microsoft Store.

“PTS will be available to all players, available maps (Miramar, Erangel) will be the same as live servers.

“Please be aware that some game modes will be restricted and only the NA server will be available to play on due to lower player numbers compared to live servers, which can lead to extended matchmaking times.”

PUBG update 1.0 early patch notes and new features…

PUBG will return alongside update 1.0, which will be accompanied by a lengthy list of patch notes.

Ahead of the full list of patch notes, Bluehole has detailed some of the headline features coming to PUBG 1.0.

The biggest new addition is the release of the Sanhok map.

“Inspired by the islands across Southeast Asia, Sanhok is a 4×4 compact battleground,” Bluehole explains. “Along with the new map, we will introduce all-new weapons and vehicles for our players to enjoy.”

Update 1.0 also coincides with the release of War Mode, which will be available on select weekends and during special events.

War Mode is described as a deathmatch-style experience with respawns and a limited play area.

“Teams get points for knockdowns, kills, and for reviving teammates, and the team that reaches the points goal, or has the highest points when the match timer ends, wins the battle.”

There’s also the introduction of a new in-game currency for purchasing cosmetic items, as well as Xbox One Achievements.

PUBG Sanhok – New map coming to PlayerUnknown’s Battlegrounds, here’s what it brings

Spider-Man – PS4


After what feels like years of waiting, we’ll finally be able to get our hands on Spider-Man PS4 at the end of this week. In this Spider-Man PS4 everything we know guide, we’ll be putting together all the information you need to know about the upcoming superhero game, including the final Spider-Man PS4 release date, as well as when you can expect to read our very own Spider-Man PS4 review. There’s also a complete list of the Spider-Man PS4 suits that we’ve seen to date, a list of the various Spider-Man PS4 characters we’ve seen in action, as well as certain slices of Spider-Man PS4 gameplay, from E3 and other events.

Spider-Man on PS4 might be the hot new game right now, but don’t forget about the golden days of Spider-Man 2. We recently published a full retrospective on the game, featuring interviews with developers who worked on the game at Treyarch. For all that and more, head over to our Spider-Man 2 retrospective.

Spider-Man PS4 Release Date

As was revealed by Game Informer in July, the final release date for Spider-Man PS4 is September 7. Thankfully this is a Friday, so we can get kitted out in our Spider-suits and roam around Manhattan for a full weekend, before we have to return to adult life on Monday. Sigh.

Spider-Man PS4 Review

No, reviews aren’t out yet for Spider-Man on the PS4, but they will be soon. As nearly everyone who’s been playing the game early has revealed on Twitter, we can expect reviews for Marvel’s Spider-Man to go live on Tuesday, September 4, which is well under a week away.

Spider-Man PS4 Story Trailer

Just below, you can check out the story trailer for Spider-Man that was released at San Diego Comic-Con 2018. The trailer shows off Mary Jane (now a reporter for the Daily Bugle) as a second playable character, Silver Sable, as well as a brief glimpse at Spidey’s classic suit.

Playing as M.J. is a pretty exciting thought, as it brings a whole new aspect to the overall game. Sure, slinging around New York City via webs is fun, but it’d also be great to duck out of this, and get a more grounded take on the events of Spider-Man on PS4 from Mary Jane’s perspective.

Spider-Man PS4 Miles Morales Teaser

Just below, you can check out the ‘launch trailer’ for Spider-Man, released on August 13 by Sony. The most interesting detail in this trailer is how big a role Miles Morales has. There’s definitely some teasing by Insomniac that the character could have a big role to play in the game. Could Miles be donning his very own Spider-suit? We’ll have to wait and see to find out.

Spider-Man PS4 Suits

The superheroes suit is everything, and it turns out there might be 25 suits in total for Spider-Man on the PS4, if our recent hands-on was anything to go by. “There looks to be a total of 25 different costumes to unlock. Most of them were blacked out in my demo, but the new outfits that did appear include the aforementioned Spider-Man Noir, Secret War, the Scarlet Spider (classic hoodie version), Spider-Armor Mark II, the Spider-Man: Homecoming suit, and that film’s home-made costume. One outfit also carried the distinct silhouette of Spider-Man 2099’s costume”, wrote our Mike Williams.

So far, the confirmed Spider-Man suits are:

  • Classic suit.
  • Advanced suit.
  • Spider-Punk.
  • Iron Spider.
  • Velocity suit.
  • Spider-Man Noir suit.
  • Steve Ditko-inspired suit.
  • Secret War suit.
  • Scarlet Spider suit.
  • Spider-Armor Mark II.
  • Spider-Man 2099.

Recently, the Superior Spider-Man suit was included in the list above. However this was an error, and at the time of writing Sony hasn’t revealed the Superior Spider-Man suit to be part of the upcoming game.

Spider-Man PS4 Hands-On Preview Impressions

We got to play Spider-Man on the PS4 for ourselves for the first time back at E3 2018, and our main impressions was that while the web-slinging feels great, the camera unfortunately doesn’t. Peter Parker moves so quickly while in the spider suit that it’s actually hard for the camera to keep up with his movements. There’s also ‘slow-mo’ sections of the game, which although give you more time to react to enemy attacks, it also makes it harder to properly get into the flow of the game.

Later on in August, we got another chance to experience Spider-Man on the PS4. We got to play the first few hours of Insomniac’s game, experiencing life in Peter’s cramped apartment, seeing him listening to his police radio first thing in the morning for anything going down around town. We ultimately came away pretty impressed with the story and world-building over the course of the first few hours of the superhero spectacle.

Spider-Man PS4 Gameplay

Sony took to the stage during their E3 2018 press conference in June and showed off a brand new gameplay trailer for Spider-Man. It showed our titular hero intervening in a breakout at The Raft prison. There were a ton of villains involved, including Electro, Scorpion, Rhino, Vulture, Mister Negative and another mystery character teased at the end.

It looks as though the Sinister Six will be the main team of villains going up against Spider-Man in the game. But who could the mystery sixth member of the team be? If you listen very closely to the noise they make at the conclusion of the video, our money is on Venom, villain from the infamous Spider-Man 3.

After going hands on with Spider-Man at E3 2018, Polygon had some interesting analysis of the game map. “Spider-Man’s world captures the idea of New York rather than the actual place”, Chris Plante writes. The city basically functions as a clean version of 1970’s New York, with realistic recreations of inconic buildings like the Empire State Building, Chinatown, and Manhattan Bridge.

Spider-Man PS4 Gameplay Demo

We knew Spider-Man PS4 would be appearing at Sony’s E3 2017 presentation, so it was no surprise when the web-slinger rounded out the presentation. You can see the trailer for yourself just below, and we’ve rounded up some highlights from the footage further down.

  • Spider-Man looks to be taking cues from the combat of the Batman: Arkham series, with counters being essential when fighting off opponents in arenas.
  • Wilson Fisk has been confirmed to feature in the game, as we see Peter Parker saving all of Fisk’s men in order to get information from him.
  • There are plenty of quick time events in the Spider-Man footage we saw, as the character saved a helicopter and a crane from crashing into citizens below.
  • Peter Parker might be out protagonist, but Miles Morales can be glimpsed briefly at the very end of the footage.
  • A 2018 release window has been given to the game, contradicting a recent statement from Marvel vice president Ryan Penagos that Spider-Man would be releasing this year.

In an interview with PlayStation Trophies, Spider-Man community director James Stevenson revealed that Miles Morales will have a “much bigger role than just a cameo”, after the character was briefly glimpsed at the end of the E3 2017 gameplay demo at Sony’s presentation.

More story details have emerged from the interview, including the fact that the Peter Parker in Spider-Man is 23 years old, and has been saving the people of New York City for almost 10 years. Norman Osborn (aka. the Green Goblin) is running for mayor of NYC, while Martin Li, the enemy of the E3 2017 demo, is the boss at Aunt May’s workplace.

Spider-Man PS4 was announced in a trailer during Sony’s E3 2016 conference. Insomniac, developers of Ratchet & Clank, Resistance, and Sunset Overdrive, was revealed as the developer of the game, while New York City was also shown in all its glory during the minute-long trailer.

Spider-Man got the Digital Foundry analysis in the video just below, where John and Dave spoke at length about how the game impressed on the PS4 Pro at E3 2017. Spider-Man will be using the same technology at Ratchet & Clank to simulate true 4K, and although the game supports full HDR, it won’t be running at native 4K on the PS4 Pro.

The game generally has a very “soft and smooth” image, and uses motion blur seamlessly, giving Spider-Man a general pre-rendered CGI look to it. New York City itself is also very impressive, as shadows are clear and defined, while there’s very little pop-in from distant buildings around the city skyline.

Spider-Man PS4 DLC

As of right now, we know that three DLC packs are coming for Spider-Man PS4 after launch. The first of these, called ‘The Heist’, features Black Cat, releases on October 23, and you can see the debut trailer for it just below.

Outside of this first DLC pack, there will be two additional expansions arriving in November and December. The November expansion is called ‘Turf War’, while the latter in December is titled ‘Silver Lining.’ As of right now, we don’t yet know what content will be featured in either of these two latter expansions.

This is a complete roundup of the latest information surrounding Spider-Man PS4 at this point in time. As we mentioned previously, we’ll be keeping this up to date with all the latest information from both Sony and Insomniac.

Facebook Watch Streaming


Using the Watch tab, viewers will be able to access a feed of recommended videos, as well as a customisable list of content from pages they follow.

Rolling out Watch in the United States in August 2017, the social media company has a range of exclusive projects paid for by Facebook — even digital news shows from the likes of CNN and Fox News.

But in Australia, Facebook executives have not yet announced any local Facebook-funded or Facebook-only news or entertainment content.

Vice-president of product Fidji Simo said it is focusing directly bankrolled efforts on shows that have “global appeal”.

Facebook has also pushed sports video from the likes of CrossFit on Watch in America. Matthew Henick, Facebook’s head of content planning and strategy, would not say if the company plans to chase sporting rights in Australia.

Unique content, like an exclusive football game, could be critical to drawing eyeballs here, according to Roy Morgan Research CEO Michele Levine.

“At face value, you would have to say, if you haven’t really got anything to offer, then it’s hard to see why people would bother,” Ms Levine said.

A new way of making money

Watch has been online for a year, but Australians may be largely unaware of its more highly-viewed shows, such as the Jada Pinkett Smith-helmed Red Table Talk.

Ms Simo claimed more than 50 million people in the United States have come to watch videos for at least a minute in Facebook Watch each month, but the platform is yet to produce a show that crosses over and generates award chatter, as both Amazon and Netflix have.

“I think it’s important to be clear that success for us is likely not going to look like the other platforms — a big prestige drama. That’s not really what we’re shooting for,” she added.

“What we’re shooting for is shows that deeply engage in specific communities, and make people who are fans of that show feel like part of the action.”

It’s also about new ways to make money: Facebook is rolling out Ad Break in Australia, which allows publishers to insert mid-roll and pre-roll advertising into their videos.

Facebook take a 45 per cent cut of such revenue.

To be eligible for Ad Breaks, a page must have created 3-minute videos that have had more than 30,000 one-minute views in total over the past two months.

In addition, they must have at least 10,000 Facebook followers, among other parameters.

Marc C-Scott, screen media lecturer at Victoria University, said short form video platforms like YouTube Premium were likely to be competitive with Watch rather than streaming services such as Netflix or Stan.

“Long-form televisual content is probably not something that we may see on Watch. It’s that shorter form, mobile screen, ‘watch on the tram’ scenario,” he said.

Dr C-Scott suggested Facebook’s advantage is its ability to target audiences, based on the sheer amount of data it has about its users and their habits. According to the social media giant, it has 16 million active Australian users per month.

While YouTube and Facebook have typically relied on user-generated content, the shift to a more curated “TV program section” may change the equation, Ms Levine suggested.

“Do they compete for viewers? They obviously do.”

The risk of fake news

While Facebook Watch was originally presented as a curated selection of video, it immediately had to contend with familiar accusations about the spread of misinformation and malicious video.

In early August, the company removed right-wing conspiracy theorist Alex Jones and his Infowars pages from the platform citing “hate speech”. But critics said the platform took too long to come to that decision.

Ms Simo said Facebook’s choice to remove Mr Jones was the right one.

She added that the company would be “more conservative” about content it surfaced on the Watch feed.

“To be very specific, any page that has had violations for misinformation, or copyright infringement, will not have their videos show up as a recommendation in the Watch feed,” she said.

“If you’re following that page directly, you can see that in your Watch feed, but we won’t be recommending these pages to you if you’re not following them.”

According to Ms Simo, any page on Facebook that posts videos can now appear in Watch.

In response to questions about the company’s commitment to Watch, given its past willingness to shift priorities around video product such as Facebook Live, Ms Simo said Facebook is “very invested in Watch”.

“We think this is a product that our community has been asking for,” she said.

Streets of Rage 4 is coming


A new Streets of Rage is coming. Dotemu and Lizardcube, the publisher and developer of Wonder Boy: The Dragon’s Trap, announced Streets of Rage 4 today in partnership with Sega.

Also involved in the creation of Streets of Rage 4 is Guard Crush Games, developer of Streets of Fury, a side-scrolling beat-’em-up released in 2015 that used digitized graphics.

Streets of Rage 4 will feature series veterans Axel and Blaze in “an entirely original arcade-style romp” that will feature classic beat-’em-up gameplay, new fighting mechanics and an original story, according to its creators. The sequel to 1994’s Streets of Rage 3 will boast hand-drawn visuals from the team behind Wonder Boy: The Dragon’s Trap, which hit consoles and PC in 2017.

Sega’s Streets of Rage series kicked off on the Sega Genesis in 1991. The original Streets of Rage was followed by sequels in 1992 and 1994. The series was fondly remembered for its strong visual style and music from composer Yuzo Koshiro.

Platforms and release date for Streets of Rage 4 were not announced.